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35
Less than 1 minute
Catalog
Choosing a random number source: GKARC4RandomSource and other GameplayKit options
Generating random numbers with GameplayKit: GKRandomSource
Generating random numbers without GameplayKit
Project 35: Generating random numbers
Setting up
Shaping GameplayKit random numbers: GKRandomDistribution, GKShuffledDistribution and GKGaussianDistribution
Shuffling an array with GameplayKit: arrayByShufflingObjects(in:)
Wrap up