How to rotate a view in 3D
How to rotate a view in 3D êŽë š
Updated for Xcode 15
SwiftUIâs rotation3DEffect()
modifier lets us rotate views in 3D space to create beautiful effects in almost no code. It accepts two parameters: what angle to rotate (in degrees or radians), plus a tuple containing the X, Y, and Z axis around which to perform the rotation.
Important
If youâve never done 3D rotation before you should think about the X/Y/Z axes as being skewers through your views. The X axis goes horizontally, so if you rotate on the X axis itâs like putting a horizontal skewer through your view â any rotation makes the top or bottom nearer or further, but wonât adjust the leading and trailing edges.
So, if you wanted to rotate some text by 45 degrees around the X axis (which would cause the top of the text to look further away than the bottom), you might write this:
Text("EPISODE LLVM")
.font(.largeTitle)
.foregroundStyle(.yellow)
.rotation3DEffect(.degrees(45), axis: (x: 1, y: 0, z: 0))
Yes, you can make your own Star Wars crawl in SwiftUI.